Fish Trap – A floating Proto-assembly for Responsive Cities: Towards Citizen-Driven Customised Water Urban Spaces

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Urban water spaces, lakes and rivers have an impact on the image of the city and have played a key role in the socioeconomic development of cities throughout the centuries. This positive trend makes the redevelopment of waterfronts an ideal test-bed for new concepts of citizen engagement and adaptive and responsive architectural designs. Unfortunately, waterfronts often change and change is activated from bottom-up, but even today, we can not actively engage the users in the design process. Hence, in this project, we will build a floating proto-architectural system, consisting of a set of simple pre-defined modules which can be assembled, re-assembled and assembled again in different configurations by the end users (citizens) on-site, leading to a diverse number of more complex architectural and spatial variants. Water, as a key environmental and architectural feature of a given space, will serve as a medium for adaptability, flexibility and interaction with the city. Our proto-assembly will behave like an ancient FISH TRAP; but this time in London, in waters of Thames; our novel fish trap will harness latest material, technological and computational achievements and digital fabrication methods together with robust architectural design practices. The users will transform the old design idea of simple fish trap to a unique proto-architecture

Tokyo Pop Culture Lab

Honorable Mention Award

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Tokyo Pop Culture Lab

Early Conceptual Models

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Altar wall "Flames of Holy Spirit" Brno

"Do not quench the Spirit." 1 Thessalonians 5,19

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Iterative Protocols

Processing sketches exploring the iterative and coded rules-based behavior of the emerging animated custom brushes.

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Pheromonics design strategies

Natural behavior of the artificial living creatures can be reflected and embeded into the computational models used in urban speculations in order to discover and explore emergent phenomena and potentials of selected urban dynamics.

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Synthetic landscapes

Artificial landscapes emerged from disruptive processes which can be observed in computational models whilst the potential of their spatial organization and surface character can be understood as a novel type of pattern and tectonics of the future cities.

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Emergent articulation field

Speculative urban formations.

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Symbiosis

Test of user defined and controlled behavior of the moving agent-based system in order to disturb the spring elements in the field. Can two diferent systems live in mutual symbiosis?

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CHURCH OF HOLY SPIRIT BRNO

Jesus said to them,Have you never read in the Scriptures:The stone the builders rejected has become the cornerstone; the Lord has done this,and it is marvelous in our eyes? Matthew 21:42

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Hylacka-Vetrovy tower

The proposed tower with a contemporary appearance based on a parametric user-defined geometry is a significant symbol in the countryside of Vetrovy.It fully respects natural characteristics of the environment and its whole scenery- practically it melts into it.

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Disruptive Eco-logics

Observation of disruptive natural processes in computational models.

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Architectural and Urban Design

Selected architectural and Urban design projects.

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Paintings

Selection of hand-made paintings

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Responsive City

Tanjong Pagar 2080+ Competition Entry IAAC

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Interactive Urban Design Prototyping

Empower Shack Project-A case study in Cape Town

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Customised Floating Neighbourhoods

Design interface for non-experts and designers

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Video tests and tutorials

Selected Modelling Strategies

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ESUM

Human perception of Urban dynamics: research at the iA Chair of Information Architecture and Urban Data Visualisation tool

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Large-Scale Urban Prototyping

A Conceptual Framework. Richard Rogers Fellowship research in London, Spring 2018.

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Emergence in Urban Environments

PhD Thesis

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